The Tranformers universe has gone through a lot of shifts since the animated 1986 feature. Attempts to make Rodimus Prime and Galvatron stick as the new leaders of the Autobots and Decepticons flat out failed and cartoons about the battling Cybertronians disappeared from TV for a while. What happened to the Transformers since then is best left to an expert to describe, so I will defer to this IGN.com article introducing the newest Transformers video game, Transformers Armada: Prelude to Energon, made by the company now calling itself Atari. Video games based on hot pop commodities are often pure shit (i.e., Enter the Matrix), but from the description and video clips of gameplay, Prelude to Energon appears to be the real deal: a good video game that happens to be based on a popular pop phenomenon. It may not be a perfect integration of all the capabilities of the Transformers (their vehicle modes were primarily for staying camouflaged within a human population, although their battles instantly defeated any stealthiness) but it appears extremely playable. In a post GTA3 world, one of the most important elements a video game can have is a fully 3D, non-linear environment, which Prelude to Energon’s missions appear to have. Players also get to choose their weapon in the form of three playable characters with distinct advantages and disadvantages: Red Alert, Hot Shot, and Optimus Prime.
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